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Trick

Frontside 360 — Park Jump

A full frontside rotation on a park jump, returning to the departure stance.

GLOSSARY

A frontside 360 is one full frontside rotation on a jump, landing in the starting stance. The landing is hidden during the second half of the spin.

Context and distinction

Frontside and backside 360s rotate in opposite directions and differ in when the landing is seen.

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HOW TO DO IT

Frontside 360: Park Jump

One upright frontside rotation returning to departure stance.

Preparation and setting

Familiar straight airs and controlled 180s; the source also offers earlier introductory 360 work.

How to do it

  1. Establish the heel–toe–heel setup line without throwing the body across the takeoff.
  2. Coordinate compact leg preparation and upper-body wind-up with the setup.
  3. Extend and release frontside at departure.
  4. Remain compact through the rotation.
  5. Recognize the landing as it returns into view.
  6. Use the source's restrained-head landing organization and controlled toe-edge grip before looking into the ride-away.

Learn it

Rehearse release timing, then use the same familiar feature without a grab.

Errors and corrections

Continuing to spin on snow: review landing gaze and release intensity. Disrupted approach: restore the setup before adding more rotation.

Cues

Setup, release, recognize, ride.

Successful attempt

Full airborne turn and controlled forward exit.

Boundary

Its setup point reflects a particular jump shape, not a fixed distance rule.

Related: FS180, switch BS180, grabs. Source: Snowboard Addiction — Frontside 360 on Park Jumps

SOURCE-BACKED DETAIL

Characteristics

Record type
jump spin
Landing strategy (source framework)
blind (S9 framework)
Rotation
frontside 360

01

teaching summary — coaching review required

S7: heel/toe/heel preparation, coordinated compression and wind-up, release at the lip, compact airborne organization and a blind-landing strategy to prevent continued pivoting. The take-off example is not an exclusive edge rule; its setup point describes its own jump shape.